
Battlefield: Bad Company (also known as Bad Company or BF: BC) is a first-person shooter developed at EA DICE, released in the U.S. on June 23 2008 for Playstation 3 and Xbox 360. The game was hinted at just before the release of Battlefield 2, and then announced sixteen months later. Bad Company puts the player in a fictional war between the United States and the Russian Federation, where players will lead a squad of AWOL soldiers fighting Russians, MEC (Middle East Coalition) troops and Legionnaire mercenaries. The game applies some new features to the franchise, including an environment that can be almost entirely destroyed, besides the very basic supports of buildings and certain metallic structures like antennas and cranes, and a single-player storyline. The single player campaign and some multiplayer maps take place in Russia, the fictional Eastern European country of Serdaristan, and an unnamed fictional Middle Eastern country, in a city called Sadiz, which is supposed to be located somewhere on the Caspian Sea.
PlotThe storyline of Battlefield: Bad Company revolves around a particular four man squad of military misfits during a fictional war in the near-future that pits the Russian Federation against the United States. What the two sides are fighting for is not discussed, although at one point one character asks what its about, another says natural gas. This cause of the war is of little importance to the characters. This squad is one of many found in the "B" Company of the 222nd Army batallion, more commonly known as "Bad Company". This company is composed of the insubordinate troublemakers whose use in the battlefield is limited to the role of cannon fodder. Because of this, "Bad Company" is often sent before Special Forces because they are "expendable".
The squad consists of Private Preston Marlowe, the game's protagonist (who was put in B-Company for taking a joy-ride in one of his installation's helicopters, damaging the helicopter and a general's limousine). Private Terrence Sweetwater (put in B-Company for uploading a virus on the military secure network), a soldier who is generally intelligent, and has a dry sense of humor.[citation needed] and serves as the foil for Private George Gordon Haggard Jr., a.k.a "Haggard". Haggard often provides comic relief, when he is not raving about "blowing things up," which landed him in B-Company for blowing up a weapons cache (all that is mentioned is an officers latrine and claymores.) Sergeant Samuel D. Redford is in charge of this squad in Bad Company, and unlike many other Bad Company soldiers, he volunteered for his position, despite the company's high mortality rate. In exchange, the army would shorten his term of service. Through the start of the game, Redford shows his love for fishing, and only has a few more days left until the end of his service.
After the player, Preston, arrives, he meets and goes off in his first mission with his new squad, After completing their mission which was to secure a strip of land after surviving an ambush, and being attacked with artillery, Sweetwater stumbles upon the body of a mercenary from the group called the "Legionnaires". They operate under The Legionnaire, a ruthless mercenary Commander who pays his men in gold bars. Their slogan is the Latin phrase "Acta Non Verba", or "Action, Not Words". Sweetwater tells the squad that the Legionnaires are possibly the deadliest army in the world which bores everyone but suddenly mentions how each is reportedly paid in solid gold bars. Haggard excitedly searches the dead body his excuse as searching "for a pulse"and rises as he fishes out a small gold bar from the dead mercenary's pockets. Curiosity draws them from their second mission when they spot more Legionnaires loading a supply truck discovered to be filled with gold. The truck ends up driving past the border into the fictional Eastern Europe country called Serdaristan. Serdaristan is neutral in the conflict between America and Russia, the squad is unable to pursue the trucks any further. Haggard, however, loses control of himself with the promise of gold and begins to excitedly run away from his shocked squad after the trucks while yelling "There's gold in them thar hills!" and firing his shotgun into the air. Thus, he single-handedly invades a neutral country.
Redford orders the squad to pursue Haggard in order to prevent him from causing any more damage. When they get a hold of Haggard, Mike-One-Juliet (the squad's mission coordinator, also known as Miss July) calls Redford on the radio and reprimands him for their actions. She specifically says that Redford, who was one day away from retirement, would be subject to a court martial for Haggard's offense and their subsequent invasion into neutral soil would cause Redford's military term to be significantly raised. Hesitantly, Redford decides that there is little else for their squad to do other than run, and since Haggard could point them in the direction of the mercenaries' gold, they decide to continue. They reach a harbor and find a ship that is loaded with the trucks' gold. Unfortunately, they are caught by the U.S Army and forced to surrender before reaching the ship. However, a deal was soon struck. The squad would have their charges dropped if they investigate Serdaristan. Since the squad was officially AWOL, the U.S Army would not be directly responsible if they were captured. The squad was then given orders to capture the corrupt dictator of Serdaristan, Zavomir Serdar, by advancing to his palace through the President's golf course. Serdaristan was soon officially considered "not neutral" after they shot down an American UH-60 Black Hawk helicopter. They approach the dictator's palace after fighting heavy resistance with legionnaires, to find the dictator locked in his room playing golf who tells them that the Legionnaires had taken over the country in order to pay for their bill. As they attempt to escape, Mike-One-Juliet informs them that they cannot be evacuated and must find a way out on their own. The squad escapes with Serdar on his golden "pimped out" Mil Mi helicopter. (with a built in jacuzzi, Extra missile pods and armor plates.
After a long flight through Serdaristan the squad is shot down by a Ka-52 and crashes in behind enemy lines. Preston wakes up alone and dazed, and quickly contacts Mike-One-Juliet for help in finding the rest of his squad. Following Mike-One-Juliet's directions, Preston searches for his squad. He sneaks up to the top of a mountain monastery where his squad mates are being held. (where he finds out that The squad managed to escape just as he enters already blowing up the place), and saves Sedar from execution by the Legionnaires. They escape in a boat and leave Sedar on a small, desert island when he demands to be self-Exiled after he tells them where to go. The squad arrives in an unfinished city called Sadiz somewhere on the Caspian Sea while on a beach, they spot the ship they saw earlier in Sedaristan. The squad fights through stiff Arab resistance and learn that the U.S. Army is also mounting an offensive in the region and fear they will be able to steal the gold before them.
Destroyable Environments
The Frostbite game engine allows 90% of the environment to be destroyed, including buildings, vegetation, vehicles, other players and the ground itself. For gameplay purposes, the frames of some buildings and objects remain indestructible to prevent total destruction of key points and to prevent the map from being completely flat. Additionally, the game features dynamic lighting to correlate with the changing environment.
In a move similar to Battlefield 1242, the number of soldier classes is lowered, resulting in a combination of the classic soldier classes. The classes in this game are: Assault, Demolition, Recon, Specialist, and Support, each containing a main weapon of choice, three secondary weapons, and a knife for quick kills.
Battlefield: Bad Company has an assortment of military vehicles from each of the game's three factions that can be used by the player. Tanks, infantry fighting vehicles, armored cars, attack helicopters, patrol boats, and golf carts are all available in the game's single player and multiplayer modes. Unlike some previous versions in the Battlefield series, fixed wing aircraft are not available in this game.
Throughout each of the seven missions of the game are hidden gold bars and collectible weapons that can be discovered, but this is not a required task, much like Halo 3's skulls, Call of Duty 4's intel items, and Gears of War's COG tags.
Multiplayer supports up to 24 players, and runs on PC-dedicated servers. Gold Rush was the only multiplayer mode included in the initial release of Battlefield: Bad Company. The setup of the game is an Attackers vs. Defenders scenario. The eight initial maps are Harvest Day, Over and Out, End of the Line, Ascension, Valley Run, Deconstruction, Oasis, and Final Ignition, each with destructable environments, certain atmospheres, and vehicles. One team must defend two crates filled with gold while the other team attempts to destroy the crates. Once the crates are destroyed, more of the map is available to fight on with new crates appearing, along with added reinforcement numbers. The attacking team has a limited amount of respawns to achieve their goal of capturing the 3-5 gold stashes either by setting charges or simply destroying the 2 crates of gold at each base. The defending team has an unlimited amount of respawns available, but their goal is to exhaust the attacking teams respawns. The Conquest game mode returned to Bad Company due to overwhelming requests from players during the beta testing. Conquest was the prevalent game-mode in many of the preceding Battlefield games, and involves reducing the opponents' "ticket" meter by scoring kills and capturing strategically placed flags. This mode was available as a free download post-launch, the release date was August 7 2008. The Conquest pack included modified versions of the Ascension, End of the Line, Oasis and Harvest Day maps. A new map pack featuring more conquest maps is slated for release in October.
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